The animation book: a complete guide to animated filmmaking--from flip-books to sound cartoons to 3-D animation
Author:
Publisher:
Three Rivers Press
Pub. Date:
[1998]
Edition:
New digital ed., 1st rev. pbk. ed
Language:
English
Description
The first edition of 'The Animation Book' published in 1979, became the authoritative guide to making animated movies. Now, the explosion in computer technology has created a corresponding boom in animation. Using desktop hardware and software, animators can easily produce high-quality, high-artistry animation and mix the aesthetics of traditional cel animation with dazzling 3-D effects. The author's digital revision to 'The Animation Book' brings you to the cutting edge of animation technology. Richly illustrated with frame-grabs, production stills, and diagrams, this volume shows the limitless possibilities of today's hybrid techniques. It provides beginning animators with all the information they need to jump in and start their own animation projects and more advanced animators will find this book to be an invaluable resource with detailed descriptions of filmmaking gear, computer hardware and software, art supplies, plus internet resources. In addition, using an innovative case-study approach, the author deconstructs how a range of digital projects were carried out at some of the hottest animation studios and then shows how desktop animators can follow the same creative process with their own films. -- from Back Cover
A guide to the theory, aesthetics, and techniques of animation features detailed instructions, projects, and discussions on such topics as basic movement, and digital ink and paint.
A guide to the theory, aesthetics, and techniques of animation features detailed instructions, projects, and discussions on such topics as basic movement, and digital ink and paint.
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ISBN:
9780517886021
Staff View
Grouping Information
Grouped Work ID | 300974aa-b0a5-ff55-8e18-57ef527265ac |
---|---|
Grouping Title | animation book a complete guide to animated filmmaking from flip books to sound cartoons to 3 d animation |
Grouping Author | kit laybourne |
Grouping Category | book |
Grouping Language | English (eng) |
Last Grouping Update | 2024-03-22 19:34:39PM |
Last Indexed | 2024-03-29 01:51:04AM |
Solr Fields
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0
accelerated_reader_reading_level
0
author
Laybourne, Kit
author_display
Laybourne, Kit
available_at_aimslibrary
Aims Community College - Greeley
detailed_location_aimslibrary
Aims Greeley Circulation
display_description
The first edition of 'The Animation Book' published in 1979, became the authoritative guide to making animated movies. Now, the explosion in computer technology has created a corresponding boom in animation. Using desktop hardware and software, animators can easily produce high-quality, high-artistry animation and mix the aesthetics of traditional cel animation with dazzling 3-D effects. The author's digital revision to 'The Animation Book' brings you to the cutting edge of animation technology. Richly illustrated with frame-grabs, production stills, and diagrams, this volume shows the limitless possibilities of today's hybrid techniques. It provides beginning animators with all the information they need to jump in and start their own animation projects and more advanced animators will find this book to be an invaluable resource with detailed descriptions of filmmaking gear, computer hardware and software, art supplies, plus internet resources. In addition, using an innovative case-study approach, the author deconstructs how a range of digital projects were carried out at some of the hottest animation studios and then shows how desktop animators can follow the same creative process with their own films. -- from Back Cover
A guide to the theory, aesthetics, and techniques of animation features detailed instructions, projects, and discussions on such topics as basic movement, and digital ink and paint.
format_aimslibrary
Book
format_category_aimslibrary
Books
id
300974aa-b0a5-ff55-8e18-57ef527265ac
isbn
9780517886021
itype_aimslibrary
General Circulating
last_indexed
2024-03-29T07:51:04.515Z
lexile_score
-1
literary_form
Non Fiction
literary_form_full
Non Fiction
local_callnumber_aimslibrary
TR897.5 .L39 1998
owning_library_aimslibrary
Aims Community College
owning_location_aimslibrary
Aims Community College - Greeley
primary_isbn
9780517886021
publishDate
1998
publisher
Three Rivers Press
recordtype
grouped_work
subject_facet
Animated films
Animatiefilms
Animation (Cinematography)
Animation (cinéma)
Animation cels
Animation par ordinateur
Computer animation
Digital cinematography
Digital cinematography -- Handbooks, manuals, etc
Digital video
Digital video -- Handbooks, manuals, etc
Handbooks and manuals
Handbooks, manuals, etc
Animatiefilms
Animation (Cinematography)
Animation (cinéma)
Animation cels
Animation par ordinateur
Computer animation
Digital cinematography
Digital cinematography -- Handbooks, manuals, etc
Digital video
Digital video -- Handbooks, manuals, etc
Handbooks and manuals
Handbooks, manuals, etc
title_display
The animation book : a complete guide to animated filmmaking--from flip-books to sound cartoons to 3-D animation
title_full
The animation book : a complete guide to animated filmmaking--from flip-books to sound cartoons to 3-D animation / Kit Laybourne ; preface by George Griffin ; introduction by John Canemaker
title_short
The animation book
title_sub
a complete guide to animated filmmaking--from flip-books to sound cartoons to 3-D animation
topic_facet
Animated films
Animatiefilms
Animation (Cinematography)
Animation (cinéma)
Animation cels
Animation par ordinateur
Computer animation
Digital cinematography
Digital video
Animatiefilms
Animation (Cinematography)
Animation (cinéma)
Animation cels
Animation par ordinateur
Computer animation
Digital cinematography
Digital video
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record_details
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---|---|---|---|---|---|---|---|---|
ils:.b6411529x | Book | Books | New digital ed., 1st rev. pbk. ed | English | Three Rivers Press | [1998] | xix, 426 pages : illustrations ; 24 cm |
scoping_details_aimslibrary
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